ORBIT
A living world for SPT. Bot squads patrol, quest, loot, fight and extract on their own, raid after raid, whether you are there to see it or not.
What ORBIT does
Squads with real objectives: quest spots, valuable loot, PvP hotspots, weighted by their SAIN personality
Full looting: containers, corpses and loose items actually end up in their inventories
Extraction with reasons: loot threshold reached, mains done, wounded emergency, raid time low
Squad life: rally, dead-member loot recovery, doors, faction-mod support
And with Ghost Mode: dormant squads ghost-walk their routes, loot, and resolve off-screen firefights you can hear and third-party
Good to know
Save (top right) writes the server config; the game fetches it at every raid start, so changes apply from the NEXT raid
Unsaved edits (zone editor included) show up next to the Save button, with a per-change diff and a discard
Client-side knobs (logging, performance) stay in the in-game F12 menu, which has a button back to this page
Do not combine ORBIT with AI-limiter, questing, looting or bot-culling mods
Backup & share
Export every setting as one .json to back up or share your tuning, or import someone else's. Imports land as UNSAVED changes: review the diff next to the Save button, then Save. Zones travel separately as zone packs (see the zone editor).